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The SnowMan's Scripts for Jaws For Windows
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Sound Forge 11
Comparison with Sound Forge 10
In most respects Sound Forge 11 is identical to Sound Forge 10 with regard to the user interface. One big difference is the process of recording. In previous versions, pressing control+r activated the record dialog, and you then needed to press another key to actually start the recording process. In Sound Forge 11, most of that dialog has been removed, and moved to a new dialog called Record Options, which you can activate with alt+control+5 on the numbers row. In there, you can tweak the various record related settings. However, you can not start recording from that dialog, and only use it if you want to make changs to your recording setup.
In order to start recording, just press control+r from the main data window, and you are recording right away. No dialog to mess with, and no additional hot key. So far, we have not discovered how to arm for recording, and then check the levels before actually recording.
Press escape to stop recording, and return to the main data window. Of course, you can always press control+z to discard your recording, in case you were just adjusting levels.
The Insert menu
Some items have moved from the Process menu, over to the new Insert menu.
Performance
As with most applications, as Sound Forge evolves, it gets a bit less responsive, and seems to be a little heavier load ont he CPU.
This seems to be the case with SF11 as well. Be sure to implement the performance optomizations listed on the main SF11 page from which you came to this article.
Event Editing
Sound forge can deal in terms of events. But, a suitable interface to that functionality has not yet been implemented, and it is not yet known if such is possible.
Such attempts have so far not met with success. But, that is by no means proof that it is not possible.
Known Issues
- Using control left and right arrows to move from marker to marker sometimes stops working. This appears to be a Sound forge Bug, with no known solution. Working around it is pretty much guess work. And, some things have been attempted in this version of the scripts. You can alwasy close and then restart JAWS, wich also sometimes helps.
- Problems losing your plac e in the file when adjusting the ends of a selection. Again, this is not well understood. Some effort has been put into trying to eliminate that. But, it is an eratic thing, and a solid solution is difficult to identify. While this is infrequent, it is very annoying, and a solution is eagerly being saught.
- SF11 has been observed to get very sluggish at times. Again, this is thought to be a Sound Forge bug, but Sony has not yet acknowledged it. Since closing and restarting JAWS, especially later versions, does sometimes help, it is worth a try.